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2024-10-30Added protocolRaymaekers Luca
Use a protocol defined in `README.md` and `chatty.h` for sending messages. Another big change is the clientsArena which now stores metadata for the connection such as the author's name. Misc: - Merged arena.h and common.h into chatty.h - removed all the unused code from arena.h as it was not very useful and would not win me any time. - Added compile_flag.txt - Changed formatting - Added more log messages - Added more asserts - Added bool type via enum
2024-10-26Use dynamic limits for buffersRaymaekers Luca
Use arenas where possible to have growable buffers - Use of bufArena in server and client for receiving&sending messages - Use of inputArena in client Also organized code
2024-10-26Put v2 code in root folderRaymaekers Luca
2024-10-24Archive code into v1/ directoryRaymaekers Luca
The code was written too fast and I deemed that it would be better to make a new draft.
2024-10-21Moved common.c to common.hRaymaekers Luca
- fixed bug(server.c): `on` not being 32 bytes - cleanup
2024-10-21Added common code for messagesRaymaekers Luca
- add: send_message, receive_message functions - change: use u8, u16, u32, where possible - fix: use PORT in server.c
2024-10-20Added mvp implementations of the server and client for testingRaymaekers Luca
2024-10-19add serialization to file codeRaymaekers Luca