1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
#ifndef ARENA_H
#define ARENA_H
#include <sys/mman.h>
#include <stdint.h>
typedef uint8_t A_u8;
typedef uint16_t A_u16;
typedef uint32_t A_u32;
typedef uint64_t A_u64;
typedef int8_t A_s8;
typedef int16_t A_s16;
typedef int32_t A_s32;
typedef int64_t A_s64;
typedef A_u32 A_b32;
// Arena Allocator
typedef struct {
void* addr;
A_u64 size;
A_u64 pos;
} Arena;
#define PushArray(arena, type, count) (type*)ArenaPush((arena), sizeof(type) * (count))
#define PushArrayZero(arena, type, count) (type*)ArenaPushZero((arena), sizeof(type) * (count))
#define PushStruct(arena, type) PushArray((arena), (type), 1)
#define PushStructZero(arena, type) PushArrayZero((arena), (type), 1)
void ArenaAlloc(Arena* arena, A_u64 size);
void ArenaRelease(Arena* arena);
void* ArenaPush(Arena* arena, A_u64 size);
#endif // ARENA_H
#ifdef ARENA_IMPL
// Returns arena in case of success, or 0 if it failed to alllocate the memory
void
ArenaAlloc(Arena* arena, A_u64 size)
{
arena->addr = mmap(0, size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
Assert(arena->addr != MAP_FAILED);
arena->pos = 0;
arena->size = size;
}
void
ArenaRelease(Arena* arena)
{
munmap(arena->addr, arena->size);
}
void*
ArenaPush(Arena* arena, A_u64 size)
{
A_u8* mem;
mem = (A_u8*)arena->addr + arena->pos;
arena->pos += size;
Assert(arena->pos <= arena->size);
return mem;
}
#undef ARENA_IMPL
#endif // ARENA_IMPL
|