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authorRaymaekers Luca <luca@spacehb.net>2025-11-13 12:37:21 +0100
committerRaymaekers Luca <luca@spacehb.net>2025-11-13 12:37:21 +0100
commit6fad44af4ae20b424ff1caddc8b38957897d400a (patch)
tree21257ae6500de5a667655c133bed68c2f0c9c426 /src/haversine_generator/libs/pcg/pcg-global-32.c
parent7c6bb686871a5fed3eb9623ac8121dc4a60048bd (diff)
checkpoint
Diffstat (limited to 'src/haversine_generator/libs/pcg/pcg-global-32.c')
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diff --git a/src/haversine_generator/libs/pcg/pcg-global-32.c b/src/haversine_generator/libs/pcg/pcg-global-32.c
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+++ b/src/haversine_generator/libs/pcg/pcg-global-32.c
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+/*
+ * PCG Random Number Generation for C.
+ *
+ * Copyright 2014 Melissa O'Neill <oneill@pcg-random.org>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * For additional information about the PCG random number generation scheme,
+ * including its license and other licensing options, visit
+ *
+ * http://www.pcg-random.org
+ */
+
+/*
+ * This code is derived from the canonical C++ PCG implementation, which
+ * has many additional features and is preferable if you can use C++ in
+ * your project.
+ *
+ * The contents of this file were mechanically derived from pcg_variants.h
+ * (every inline function defined there gets an exern declaration here).
+ */
+
+#include "pcg_variants.h"
+
+static pcg32_random_t pcg32_global = PCG32_INITIALIZER;
+
+uint32_t pcg32_random()
+{
+ return pcg32_random_r(&pcg32_global);
+}
+
+uint32_t pcg32_boundedrand(uint32_t bound)
+{
+ return pcg32_boundedrand_r(&pcg32_global, bound);
+}
+
+void pcg32_srandom(uint64_t seed, uint64_t seq)
+{
+ pcg32_srandom_r(&pcg32_global, seed, seq);
+}
+
+void pcg32_advance(uint64_t delta)
+{
+ return pcg32_advance_r(&pcg32_global, delta);
+}
+