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author | Raymaekers Luca <luca@spacehb.net> | 2025-06-22 08:41:24 +0200 |
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committer | Raymaekers Luca <luca@spacehb.net> | 2025-06-22 08:56:08 +0200 |
commit | dd24f66c90b220de500f2b3c6b0843c56de123b4 (patch) | |
tree | cba08a4b1866cd578357fa1e8348ad599713be0c /README.md | |
parent | 7427ae1688e5933625a3609bcfba7e32988971fb (diff) |
checkpoint
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 10 |
1 files changed, 7 insertions, 3 deletions
@@ -3,15 +3,19 @@ ## Overview To make sure I internalize the Handmade Hero series, I am porting the game over to Linux. +## Usage +Create a `handmade.cpp` and implement `handmade_platform.h`. It will then get compiled into a +shared object by the build script. + ## Build -Run the build script. +Run the build script. This will create a `build` directory in the parent directory. ```sh -./code/build.sh +./build.sh ``` ## Running ```sh -./build/linux_handmade +../build/linux_handmade ``` # Resources |