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#!/bin/sh
ThisDir="$(dirname "$(readlink -f "$0")")"
cd "$ThisDir"
mkdir -p ../build
Mode="$1"
if [ "$Mode" != "release" ]
then
Mode="debug"
fi
>&2 printf 'Mode: %s\n' "$Mode"
CompilerFlags="
-fdiagnostics-absolute-paths
--target=wasm32
-nostdlib
"
WarningFlags="
-Wall
-Wextra
-Wno-unused-variable
-Wno-unused-but-set-variable
-Wno-write-strings
-Wno-pointer-arith
-Wno-unused-parameter
-Wno-unused-function
"
LinkerFlags="
-Wl,--allow-undefined
-Wl,--no-entry
-Wl,--export-all
-Wl,--export=LogMessage
"
if [ "$Mode" = "debug" ]
then
CompilerFlags="$CompilerFlags
-O0
-g -g3 -ggdb
"
elif [ "$Mode" = "release" ]
then
CompilerFlags="$CompilerFlags
-O2
"
fi
printf 'game.c\n'
clang \
$CompilerFlags \
$WarningFlags \
$LinkerFlags \
-o ../build/game.wasm \
game.c
printf 'index.html platform.js\n'
cp index.html platform.js ../build
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